Njam

Instalation instructions

If you downloaded the Windows binary,
just unpack to some directory and run njam.exe.

If you downloaded the Linux binary, you may have to check which version on SDL
library you have, and download lastest version, if the game doesn't work. You
may also have to check whether LD_LIBRARY_PATH contains the path to your copy
of libsdl.so. This version of Njam is compiled against SDL version 1.2.5

If you downloaded the source code, you must have the development versions of
the following libraries installed:
SDL
SDL_image
SDL_net
SDL_mixer (optional)

If you don't, you can get it at:
http://www.libsdl.org

When ready, unpack the source to any folder, and run:
make

It uses sdl-config for configuration options, so you shouldn't have any
problems. This makefile uses g++ on GNU/Linux and Cygwin. 

File makefile.b32 is makefile for Borland's Free C++ Compiler (BCC). Follow the
instructions on www.libsdl.org website to create development environment
for BCC, edit the makefile to fit your paths and run:
make -f makefile.b32

Other compilers aren't supported, but feel free to try: just compile all
.cpp files and link. If your system is supported by SDL library,
it should work.

If you have any questions, contact me at: mbabuskov@yahoo.com

